TotalInsanity4 3 Posted April 12, 2020 Posted April 12, 2020 (edited) Regarding the resolved, it sounds like you're knowledgeable about it. Do you want to submit a pull request for it? I could, but my coding skills are fairly novice. I can certainly add in the missing file extensions (although there is already a hanging PR that would accomplish that), but I'm not certain I could add missing game systems, because those get referenced throughout other portions of the code, right? Edit: Specifically, this is the PR I was referring to - https://github.com/MediaBrowser/GameBrowser/pull/5 Edit2: Are the only portions of code relevant to adding game systems "Resolvers/GameResolver.cs" and "Configuration/configPage.html"? Because I might be able to handle that, actually. Edit3: I'm sifting through the code on Github and it would take me a while to wrap my head around everything that would need to be changed just to add a game system. I might try to chip away at it later, but it would be really nice if someone more knowledgeable of how the plugin is built could look into it in the meantime Edited April 12, 2020 by TotalInsanity4 1
DraGooN- 0 Posted May 2, 2020 Posted May 2, 2020 EMBY THEATER USAGE NOTE: Each argument needs to be on its own line, so for instance for SNES/zsnes, -m and {path} should be on 2 seperate lines. Like so: -m {path} Atari > Stella > {PATH} Nintendo 64 > Project64 > [PATH] Nintendo DS > DeSmuME > {PATH} Nintendo Gamecube > Dolphin > --execute={PATH} Nintendo GBA > VisualBoyAdvance > {PATH} Nintendo NES > VirtuaNES > {PATH} > NEStopia > {PATH} Nintendo SNES > ZSNES > -m {PATH} > snes9x > {PATH} Nintendo Wii > Dolphin > --execute={PATH} Nintendo Wii U > Cemu > --rom {PATH} Sega Genesis > Fusion > -fullscreen {PATH} Sega Dreamcast > NullDC > -config ImageReader:DefaultImage={PATH} Sega Saturn > Yabause > -a -f -i {PATH} Sony PS1 > ePSXe > -nogui -loadbin {PATH} Sony PS2 > PCSX2 > --nogui --fullscreen {PATH} Sony PSP > PPSSPP > {PATH} Just to confirm the Project64 argument for Emby Theater should be {PATH} like the others. I believe [PATH] is just a typo. Hopefully this will help someone - or at least remind me next time i'm setting it emby up
mattirawks 0 Posted May 3, 2020 Posted May 3, 2020 What is the correct command line for 'Demul' Sega Dreamcast? I read somewhere that -run=dc image={path} works, but all it does is open Demul and doesn't launch the game .....
Luke 40078 Posted May 3, 2020 Posted May 3, 2020 What is the correct command line for 'Demul' Sega Dreamcast? I read somewhere that -run=dc image={path} works, but all it does is open Demul and doesn't launch the game ..... @@shaefurr may know.
shaefurr 1339 Posted May 3, 2020 Author Posted May 3, 2020 @@shaefurr may know. Try this, open Demul and go into the emulator settings, under Default command-line parameters, add -run=dc image= then try sending just {path} from emby.
shaefurr 1339 Posted May 3, 2020 Author Posted May 3, 2020 (edited) sorry double posted Edited May 3, 2020 by shaefurr
mattirawks 0 Posted May 4, 2020 Posted May 4, 2020 Try this, open Demul and go into the emulator settings, under Default command-line parameters, add -run=dc image= then try sending just {path} from emby. Demul doesn't appear to have the settings for default command lines?
Arturito 8 Posted May 27, 2020 Posted May 27, 2020 I could, but my coding skills are fairly novice. I can certainly add in the missing file extensions (although there is already a hanging PR that would accomplish that), but I'm not certain I could add missing game systems, because those get referenced throughout other portions of the code, right? Edit: Specifically, this is the PR I was referring to - https://github.com/MediaBrowser/GameBrowser/pull/5 Edit2: Are the only portions of code relevant to adding game systems "Resolvers/GameResolver.cs" and "Configuration/configPage.html"? Because I might be able to handle that, actually. Edit3: I'm sifting through the code on Github and it would take me a while to wrap my head around everything that would need to be changed just to add a game system. I might try to chip away at it later, but it would be really nice if someone more knowledgeable of how the plugin is built could look into it in the meantime Hey @@TotalInsanity4, have you figured it out yet? cuz i think me and you we are in the same position, i've managed to work through the code knowing like 1% of c# and got pretty good results like supporting more extensions to te plataform adding others like switch and 3ds, but the real challenge was to add x360 and ps3 games, cuz mine are all extracted from iso's so i did some rules when searching files for this plataform, for x360 if the extension is .xex it compare strings of the found .xex file and only add it if it match string with "default.xex", same for PS3 if the string is .BIN, it has to match file name of "EBOOT.BIN" that is the executable of PS3, otherwise my library gets full of game files with extension .bin and .xex If someone would like the .dll file for the modified plugin to see if it works for you guys i'll be attaching here.
MainMonkey 0 Posted June 26, 2020 Posted June 26, 2020 (edited) Hi, Sorry if this has been asked and answered already. I noticed that the plugin is downloading all the artwork but it isn't show when i browse my games in Emby. Is there something extra i have to do? I have it set so that artwork is marked as hidden could that be the problem? I just want my media system to look as nice as possible. P.S. Never mind I figured it out. I had to change the layout type to diskart. sorry for your time. Edited June 26, 2020 by MainMonkey
Luke 40078 Posted June 28, 2020 Posted June 28, 2020 On 6/26/2020 at 4:40 PM, MainMonkey said: Hi, Sorry if this has been asked and answered already. I noticed that the plugin is downloading all the artwork but it isn't show when i browse my games in Emby. Is there something extra i have to do? I have it set so that artwork is marked as hidden could that be the problem? I just want my media system to look as nice as possible. P.S. Never mind I figured it out. I had to change the layout type to diskart. sorry for your time. Thanks for the feedback.
allen00se 18 Posted July 23, 2020 Posted July 23, 2020 So is there a secret to getting the library scans to work for games right now? I have a library with content set to games. the folder is pointing to Z:\Games\Nintendo, inside Nintendo I have individual folders with the name of the game, in each game folder I have gamename.nes Z:>Games>Nintendo>DRMario>DRMario.nes I run a library scan and still no games show up in emby, also no metadata files (.xml, .jpg) etc populate inside the folder. Am I supposed to hand create some XML files or something? TIA, Krys
Luke 40078 Posted July 27, 2020 Posted July 27, 2020 On 7/23/2020 at 5:41 PM, allen00se said: So is there a secret to getting the library scans to work for games right now? I have a library with content set to games. the folder is pointing to Z:\Games\Nintendo, inside Nintendo I have individual folders with the name of the game, in each game folder I have gamename.nes Z:>Games>Nintendo>DRMario>DRMario.nes I run a library scan and still no games show up in emby, also no metadata files (.xml, .jpg) etc populate inside the folder. Am I supposed to hand create some XML files or something? TIA, Krys The library should be pointing to Z:\Games
mata7 44 Posted August 14, 2020 Posted August 14, 2020 (edited) On 7/23/2020 at 5:41 PM, allen00se said: So is there a secret to getting the library scans to work for games right now? I have a library with content set to games. the folder is pointing to Z:\Games\Nintendo, inside Nintendo I have individual folders with the name of the game, in each game folder I have gamename.nes Z:>Games>Nintendo>DRMario>DRMario.nes I run a library scan and still no games show up in emby, also no metadata files (.xml, .jpg) etc populate inside the folder. Am I supposed to hand create some XML files or something? TIA, Krys i have the same problem, did you ever get the metadata populate? , my games just show up as folder Edited August 14, 2020 by mata7
Luke 40078 Posted August 14, 2020 Posted August 14, 2020 13 hours ago, mata7 said: i have the same problem, did you ever get the metadata populate? , my games just show up as folder What metadata are you referring to?
mata7 44 Posted August 16, 2020 Posted August 16, 2020 (edited) i add my ISO games and create a Games library , then use the gamebrowser plugin but im no getting any poster or backdrop for the games i have, my library structure is Games/ Microsoft Xbox One/Battlefield V , inside Battlefield V folder is ISO, also on the emby web gui the game library, system, games and genres is empty only folder shows my games iso i know my english is really bad hope you can understand what i mean Edited August 16, 2020 by mata7
Luke 40078 Posted August 16, 2020 Posted August 16, 2020 5 hours ago, mata7 said: i add my ISO games and create a Games library , then use the gamebrowser plugin but im no getting any poster or backdrop for the games i have, my library structure is Games/ Microsoft Xbox One/Battlefield V , inside Battlefield V folder is ISO, also on the emby web gui the game library, system, games and genres is empty only folder shows my games iso i know my english is really bad hope you can understand what i mean Have you added these images into your game folders? There is currently no internet metadata support.
mata7 44 Posted August 16, 2020 Posted August 16, 2020 (edited) you mean inside of the root games folder and not sub folders?, but if there’s no metadata support that explains why im not getting the artwork Edited August 16, 2020 by mata7
Luke 40078 Posted August 16, 2020 Posted August 16, 2020 No internet metadata support but you can add your own images. You can name them just as you would for movies.
mata7 44 Posted August 17, 2020 Posted August 17, 2020 yeah that's what i did at the end, thanks luke
rendermandan 2 Posted August 20, 2020 Posted August 20, 2020 Does this plugin work for games that are not using an emulator? I have Emby Theater and Server running on my gaming pc and have some PC games I'd like to be able to start from the Emby interface. Thanks!
Luke 40078 Posted August 20, 2020 Posted August 20, 2020 1 hour ago, rendermandan said: Does this plugin work for games that are not using an emulator? I have Emby Theater and Server running on my gaming pc and have some PC games I'd like to be able to start from the Emby interface. Thanks! You can setup an external player which may or may not be an emulator. It could be any kind of application that you launch. However, it is currently limited to setting it up per console (PC), not per game. So that might make it hard to customize it for each individual PC game.
Psythology 0 Posted August 27, 2020 Posted August 27, 2020 Hello, i'm having trouble setting up the PS1, i have followed the entire guide, for file structure, line parameters the games don't show if there .bin but they show for .cue i press play in Emby Theater and they don't start, the screen just flashes for a second.
Luke 40078 Posted August 29, 2020 Posted August 29, 2020 @Psythology in your external player command line, limit to one argument per line, then please try again. Thanks.
Arturito 8 Posted August 29, 2020 Posted August 29, 2020 On 8/20/2020 at 2:41 PM, rendermandan said: Does this plugin work for games that are not using an emulator? I have Emby Theater and Server running on my gaming pc and have some PC games I'd like to be able to start from the Emby interface. Thanks! You could make an autohotkey script for each PC game that you have with an extension that emby recognizes like .gbwin and once that script is configured to open the game executable you could then setup autohotkey as an external player for "Windows", so far is the best option for pc games.
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