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  2. Media hardware acceleration
  3. Media engines and acceleration interfaces
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    Overview: Media engines and acceleration interfaces

    Media interfaces connect an application's operations with device capabilities and supported picture representations.

    The application needs a usable software route to the requested engine, not just the engine's name. Vendor APIs, platform interfaces and portable GPU facilities expose different contracts. This area explains those routes before generation-specific capabilities or pipeline performance are assessed.

    • How media APIs connect applications to hardware
      A media acceleration API connects an application’s requested video operation to a compatible runtime, driver and device configuration with defined buffers and completion behavior.

    • Vendor media technologies
      Vendor media technologies expose decoding, encoding or processing through particular engines and software interfaces.

    • Platform media APIs
      Platform media APIs provide operating-system or device-family routes to supported video operations.

    • Portable GPU processing
      Portable GPU interfaces offer programmable processing or defined video operations under their own resource contracts.

    References

    • NVIDIA SDK 13.1: NVDEC programming guide
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