denz 426 Posted December 4, 2016 Share Posted December 4, 2016 Thank you it has completed the library scan. Link to comment Share on other sites More sharing options...
revengineer 128 Posted December 4, 2016 Share Posted December 4, 2016 Next build should resolve it, thanks. Good to hear. Just checked my server after 3 weeks and noticed 4 gigs used by emby. Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 14, 2016 Author Share Posted December 14, 2016 Okay so I came home today to find my 16GB memory being consumed by both the stable server, 3.0.8500.0, and the dev server, 3.1.6190.31910. Attached are logs for both. That is the memory usage of the stable server I didn't know until after I shutdown the dev server that it was the one using 8 gb. Both are still high IMO. Dev.txt Stable.txt Link to comment Share on other sites More sharing options...
Luke 37254 Posted December 14, 2016 Share Posted December 14, 2016 Try removing plugins and see if the issue persists with the core server Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 14, 2016 Author Share Posted December 14, 2016 I'll do this on the dev server tomorrow Link to comment Share on other sites More sharing options...
Luke 37254 Posted December 14, 2016 Share Posted December 14, 2016 Thanks. Link to comment Share on other sites More sharing options...
revengineer 128 Posted December 15, 2016 Share Posted December 15, 2016 Try removing plugins and see if the issue persists with the core serverConfused, I thought this was stated as resolved above. Sent from my XT1095 using Tapatalk Link to comment Share on other sites More sharing options...
Luke 37254 Posted December 15, 2016 Share Posted December 15, 2016 Confused, I thought this was stated as resolved above. Sent from my XT1095 using Tapatalk Thanks for the feedback. Looks like it was resolved for you but others still needed some help. Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 18, 2016 Author Share Posted December 18, 2016 (edited) @@Luke, I was able to uninstall all plugins and still have a issue. Attached our logs. Dev server 3.1.6193.27714 I know I rebooted this server this morning and then I spent the day in bed so whatever is going on has nothing to do with users. Dev.txt Edited December 18, 2016 by mediacowboy Link to comment Share on other sites More sharing options...
revengineer 128 Posted December 18, 2016 Share Posted December 18, 2016 Thanks for the feedback. Looks like it was resolved for you but others still needed some help. To clarify, I cannot confirm whether this issue has been resolved for me because I am on the stable release channel and nothing has been resolved since v3.0.8500. I see that v3.1.0 stable has appeared on github and I assume it will show as an update soon. My hopes are not too high though given mediacowboy's post above. Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 18, 2016 Author Share Posted December 18, 2016 (edited) @@Luke the logs show you anything or do I need to enable debug? Also do I need to stay on one dev server to help troubleshoot or keep updating to see if it gets fixed? Edited December 18, 2016 by mediacowboy Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 18, 2016 Author Share Posted December 18, 2016 Dev 3.1.6195.28581 over 11 GB of ram. Dev.txt Link to comment Share on other sites More sharing options...
ebr 14959 Posted December 18, 2016 Share Posted December 18, 2016 You have two servers running on the same machine? Does the issue happen with only one running? Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 18, 2016 Author Share Posted December 18, 2016 (edited) Yes I have two servers running on the same machine. One is a stable full version. One is the dev portable. The issue originally started with just the stable but as the wife gets made when I start and stop it a lot. I decide to see if the dev did the same. I have turned off the dev server and restarted the stable to see if it makes a difference. Edited December 18, 2016 by mediacowboy Link to comment Share on other sites More sharing options...
ebr 14959 Posted December 18, 2016 Share Posted December 18, 2016 This has to be some edge something because I have a machine that has been running the stable build for months and is only using ~500MB of memory. My dev server is only using 250 but it restarts quite often. Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 18, 2016 Author Share Posted December 18, 2016 (edited) Windows 7 Pro x64. I do not have nor want the edge browser. I did notice another thread where leaving the webpage up can spike the memory usage. Trying that now. I use Google Chrome v 55.0.2883.87. Edited December 18, 2016 by mediacowboy Link to comment Share on other sites More sharing options...
ebr 14959 Posted December 18, 2016 Share Posted December 18, 2016 Sorry, by "edge" issue I meant something very rare related to a certain combination of factors - not the browser . Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 28, 2016 Author Share Posted December 28, 2016 Okay so after turning off the dev server memory has gone back to a reasonable amount. Like 1.5 gigs last I looked when importing a bunch of new content. I would like to turn the dev back on but have a question. I had both servers looking at the same media location. Could that be the cause of the high memory? When one server makes a change the other reads it and changes it and a game of cat and mouse begin. Link to comment Share on other sites More sharing options...
Happy2Play 8356 Posted December 28, 2016 Share Posted December 28, 2016 Okay so after turning off the dev server memory has gone back to a reasonable amount. Like 1.5 gigs last I looked when importing a bunch of new content. I would like to turn the dev back on but have a question. I had both servers looking at the same media location. Could that be the cause of the high memory? When one server makes a change the other reads it and changes it and a game of cat and mouse begin. If both servers are touching metadata then yes. Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 28, 2016 Author Share Posted December 28, 2016 (edited) Thanks @@Happy2Play. I will either have to buy new drives and just put some stuff on that or wait until I can build a dedicated server for emby and keep some drives in my main machine for testing. Edited December 28, 2016 by mediacowboy Link to comment Share on other sites More sharing options...
ebr 14959 Posted December 29, 2016 Share Posted December 29, 2016 Just make sure both servers don't have the "Save metadata with the media" option checked. Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 30, 2016 Author Share Posted December 30, 2016 (edited) @@ebr, is that the only setting I need to worry about? For now I am disabling the top 3 options. Since the stable version does them as well. Edited December 30, 2016 by mediacowboy Link to comment Share on other sites More sharing options...
PenkethBoy 2063 Posted December 30, 2016 Share Posted December 30, 2016 Having two servers on the same pc is unlikely to be the issue - i have the same with no memory issues Stable 3.1.2.0 and Dev 3.1.6206.5924 - using 200meg and 600meg respectively Link to comment Share on other sites More sharing options...
mediacowboy 438 Posted December 30, 2016 Author Share Posted December 30, 2016 Having two servers on the same pc is unlikely to be the issue - i have the same with no memory issues Stable 3.1.2.0 and Dev 3.1.6206.5924 - using 200meg and 600meg respectively Same library settings on both or different? Link to comment Share on other sites More sharing options...
ebr 14959 Posted December 30, 2016 Share Posted December 30, 2016 @@ebr, is that the only setting I need to worry about? For now I am disabling the top 3 options. Since the stable version does them as well. Library Settings.PNG That should be fine. I run two servers pointing at the same library by disabling those options on my dev box and just letting the production one do all the work. Link to comment Share on other sites More sharing options...
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