thefirstofthe300 292 Posted October 15, 2014 Posted October 15, 2014 Last night when I went to bed, the server was still working. Throughout the night more TV shows were being added to the library and for some odd reason, the server actually crashed (something that has NOT happened before on this release: 3.0.9535.0). Just for clarity, NO ONE was using the server so I didn't do anything to make it crash as far as I can tell. Here is the crash log: Object reference not set to an instance of an object System.NullReferenceException at System.IO.InotifyWatcher.ProcessEvents (System.Byte[] buffer, Int32 length) [0x00000] in <filename unknown>:0 at System.IO.InotifyWatcher.Monitor () [0x00000] in <filename unknown>:0 at System.Threading.Thread.StartInternal () [0x00000] in <filename unknown>:0 And I have attached the server logs. server-63548927999.txt
Luke 38874 Posted October 15, 2014 Posted October 15, 2014 It looks like a possible mono bug and unfortunately, it's happening in a way that can't be trapped and handled, which causes the crash. If it persists then I'd suggest turning off the realtime monitor.
thefirstofthe300 292 Posted October 15, 2014 Author Posted October 15, 2014 (edited) Probably should have real time monitoring off anyway as my library is on a BTRFS filesystem. I bet you guys don't support that. And just FYI, the mono version is 3.10.0 Edited October 15, 2014 by DaBungalow
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