Carlo 4561 Posted May 6, 2021 Posted May 6, 2021 I run my server via RDP and can start my server this way and still get GPU use but it's Nvidia and not Intel so... I could take SW's post and make a KB article out of it for Intel for sure.
softworkz 5067 Posted May 6, 2021 Posted May 6, 2021 Accessing a GPU device and interacting with its data, like copying video frames or textures back and forth between system ram and gpu memory, requires an appropriate API to do so. Intel MSDK/QuickSync hw codecs use D3D9 and DXGI/D3D11 on Windows VAAPI on Linux Intel VAAPI hw codecs use VAAPI context on Linux AMD AMF hw codecs use D3D9 and DXGI/D3D11 on Windows Vulkan on Linux Nvidia hw codecs use Nvidia CUDA on Windows Nvidia CUDA on Linux That's why Nvidia hwa is not affected by D3D/DXGI behavior on Windows. What would still be affected on your system, are the Nvidia DX11VA decoders (not that it would be crucial to have them, but sometimes they are useful when a regular Nvidia decoder exposes some buggy behavior) 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now