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hardware decoders/encoder duplicates


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Posted

Hi Happy new year to everyone 

 

just a quick question i seen to have a duplicate set of hardware decoders/encoders

i did a few weeks back have some how two sets of graphic card drivers installed windows installed its own one for the card then i installed the one from nvidia and then i had 

duplicates listed on emby  i then restarted into safe mode uninstalled all the  graphic card driver with a program DDU v18.0.4.7

then reinstalled just the nvidia graphic card driver

but i still have the duplicates listed 

 

so i found this file in emby encoding so that you can see 

and on the picture the ones with the tick are the ones that are duplicate

how do i remove them from the list /system 

 

thanks for your help

 

Dom 

transcode.jpg

encoding.xml

Posted

Hi, please attach the emby server and hardware detection log files. thanks.

Happy2Play
Posted (edited)

Pretty sure this has been this way for a while for decoders.  But wasn't sure as this is Headless/RDP.

Both my beta and stable servers show this. snippet of decoders

image.png.68f6007af062beb14d94ca7f2676fae6.png

 

hardware_detection-63777866481.txt

 

Local test system with monitor appears fine.

image.png.99d0543ee445bf949fe8e6feacab6125.png

Edited by Happy2Play
Posted

Yes, it seems in fact that Windows doubles the DXGI device in certain headless/RDP scenarios. We need to find a way to eliminate the duplicates.

But which are the duplicates? The ones with [1] or the ones without?

Are both working?

(please note: in this case it's only about those decoders where the name starts with "DX11VA")

Posted

hi

The ones with [1] are the duplicates if i dont select them but do select the ones without [1] when i refresh the page they are selected anyway 

but if i look in the file encoding.xml it would suggest that they are not active.

and in the hardware detection file they are listed as adapter no 1 and not 0 like the rest 

 

     <CodecConfiguration>
      <IsEnabled>true</IsEnabled>
      <Priority>100</Priority>
      <CodecId>V-D-vp9_d3d11va-d3d11va-devid7298</CodecId>
    </CodecConfiguration>
    <CodecConfiguration>
      <IsEnabled>false</IsEnabled>
      <Priority>0</Priority>
      <CodecId>V-D-vp9_d3d11va-d3d11va-devid7298</CodecId>
    </CodecConfiguration>
    <CodecConfiguration>
      <IsEnabled>true</IsEnabled>
      <Priority>98</Priority>
      <CodecId>V-D-vp9_cuvid-nv-cudaId0</CodecId>
    </CodecConfiguration>

Posted

Ah thanks, I see it. They will be easy to sort out by devid.

Posted

This is fixed for the next beta!

Thanks a lot for reporting.

Happy2Play
Posted

Resolved in 4.7.0.21

Posted

Thanks for confirming!

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