tymanthius 18 Posted February 3, 2016 Share Posted February 3, 2016 I love the idea of the roku thumbnail generator, but it is such a processor hog! While I don't understand why, as other programs seem to manage it much more simply, perhaps it could have an option added to limit the amount of cores it can use? Maybe even an option so you can do scheduled tasks such that 'off times' are full steam ahead, and normal load times are limited to X cores? That way I could have a scheduled task that runs every 3 hours, but between the hours of 2am-5am it's unlimited, but all other times it's limited to 1 core. Make any sense? Is it doable? 1 Link to comment Share on other sites More sharing options...
spootdev 56 Posted February 3, 2016 Share Posted February 3, 2016 Ok, stupid question. I don't have a roku.........so, what's the deal with Roku thumbnails? They just a dumb size so it has to regen them all or sumthing? Link to comment Share on other sites More sharing options...
speechles 1920 Posted February 3, 2016 Share Posted February 3, 2016 Bifs, trickplay.. https://sdkdocs.roku.com/display/sdkdoc/Trick+Mode+Support All other players are "dumb" since they dont support trick play with bifs. Sent from my Nexus 7 using Tapatalk Link to comment Share on other sites More sharing options...
spootdev 56 Posted February 3, 2016 Share Posted February 3, 2016 I see.....so, chapter image encapsulation and such. Thanks speech. Link to comment Share on other sites More sharing options...
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