fillidill 176 Posted June 5, 2022 Posted June 5, 2022 25 minutes ago, Cheesegeezer said: I broke MediaInfo with my last update hahahah… but good and proper and I can’t find the bug!! Anyways I’m gonna clean VP right up and get this shiz down bro. we can setup a VP testing PM and invite all you guys in, so we can get it working intuitively and how users feel it should work(for the most part) In order for me to know who wants in please reply and ill get it set up. If you need any testing for the local trailer feature (the one who is not showing up in the plugin settings) I can gladly help out and test!
Spaceboy 2574 Posted June 5, 2022 Posted June 5, 2022 50 minutes ago, Cheesegeezer said: I broke MediaInfo with my last update hahahah… but good and proper and I can’t find the bug!! Anyways I’m gonna clean VP right up and get this shiz down bro. we can setup a VP testing PM and invite all you guys in, so we can get it working intuitively and how users feel it should work(for the most part) In order for me to know who wants in please reply and ill get it set up. nice. Up for doing some testing
Cheesegeezer 3106 Posted June 5, 2022 Author Posted June 5, 2022 59 minutes ago, fillidill said: If you need any testing for the local trailer feature (the one who is not showing up in the plugin settings) I can gladly help out and test! I really need full testing doing with what i have planned for the rework. so every element and option needs to be tested along with the UI options working as intended. TBH Teams is a much more fluid way of developing as its proved with media Info in an internal group to weed out bugs and finesse and then to release to forum as a test. But when it goes to forum it should just be tweaks. Now MediaInfo was a different kettle of fish because there are so many media formats out there and so many parameters that there was no way we could catch them all. but this should be pretty straightforward
Gaevonn 2 Posted June 6, 2022 Posted June 6, 2022 I am not overly savy with debugging but am willing to help test it. I have a 76TB storage with my TV shows, Movies and music on it and my test server is server 2022 with 192GB of ram and 32 cores, so let me know how to help.
Sammy 791 Posted June 7, 2022 Posted June 7, 2022 On 6/5/2022 at 12:09 PM, Cheesegeezer said: I broke MediaInfo with my last update hahahah… but good and proper and I can’t find the bug!! Anyways I’m gonna clean VP right up and get this shiz down bro. we can setup a VP testing PM and invite all you guys in, so we can get it working intuitively and how users feel it should work(for the most part) In order for me to know who wants in please reply and ill get it set up. I'd like in! 1
Cheesegeezer 3106 Posted August 13, 2022 Author Posted August 13, 2022 FYI everyone. In the final stages of testing, here is a sneak preview of the next version 1
KylJoy 3 Posted 4 hours ago Posted 4 hours ago Issue: Vantage Point online trailers can play audio but show a black screen after a local trailer/intro plays first. Environment: Emby Server: 4.9.5.0 Client: Emby Web in Microsoft Edge 149.0.4022.80 on Windows Plugin: Vantage Point Sequence: local trailer/intro → online trailer → feature Symptoms: Local trailer plays normally. There is a gray transition screen. Online trailer starts afterward. Audio plays, but video is black. Sometimes the online trailer image flashes briefly for a split second, then disappears. Online trailers are being fetched successfully; this is not a trailer-fetch failure. The same online trailers can play outside this Vantage Point sequence. DOM finding during black screen: While the online trailer audio was playing, the page contained both: stale Emby local video layer: .htmlVideoPlayerContainer video.htmlvideoplayer online trailer YouTube layer: .youtubePlayerContainer iframe#player The iframe#player / .youtubePlayerContainer was present and active, but it was underneath the stale local video layer. Moving the YouTube iframe/container above the stale local player layer immediately made the online trailer video visible. Working CSS workaround: body:has(.youtubePlayerContainer iframe#player) .youtubePlayerContainer, body:has(.youtubePlayerContainer iframe#player) .youtubePlayerContainer iframe, body:has(.youtubePlayerContainer iframe#player) iframe#player { position: fixed !important; inset: 0 !important; width: 100vw !important; height: 100vh !important; display: block !important; visibility: visible !important; opacity: 1 !important; z-index: 2147483000 !important; background: #000 !important; } body:has(.youtubePlayerContainer iframe#player) .htmlVideoPlayerContainer, body:has(.youtubePlayerContainer iframe#player) video.htmlvideoplayer, body:has(.youtubePlayerContainer iframe#player) .backgroundContainer { z-index: 1 !important; pointer-events: none !important; } body:has(.youtubePlayerContainer iframe#player) .view-videoosd-videoosd { position: absolute !important; inset: 0 !important; z-index: 2147483647 !important; pointer-events: auto !important; } This workaround makes the online trailer visible while keeping the Emby OSD controls usable. Likely cause: When Vantage Point transitions from a local HTML video item to an online YouTube trailer item, the stale local Emby video layer remains above the YouTube iframe instead of being removed or moved behind it.
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