HawkXP71 118 Posted 39 minutes ago Posted 39 minutes ago Not sure what to call each system, but html + JS is what I am calling when you define and return a list of PluginPageInfo in a GetPages method in your plugin. The "ControllerBase" system is when you return a list of IPluginUIPageController from UIPageControllers. Is there a table or listing to show the advantages and disadvantages of each? My primary question, is if I modify the c# code that builds the page in the "ControllerBase" system, will I still have to use chrome in debug mode and clear the cache and reload like I have to with the html+js system?
softworkz 5364 Posted 19 minutes ago Posted 19 minutes ago 6 minutes ago, HawkXP71 said: My primary question, is if I modify the c# code that builds the page in the "ControllerBase" system, will I still have to use chrome in debug mode and clear the cache and reload like I have to with the html+js system? Clear answer: No, you won't have to do this. As for advantages and disadvantages, we don't have such a table. The new one is called Plugin UI: https://betadev.emby.media/doc/plugins/ui/index.html The old htmljs method is still supported and has no specific name. The general guidance is to always use Plugin UI unless you really need something that cannot be done with Plugin UI - which are things like having full control over the rendered UI, and showing images. Almost everything else - in the context of a settings UI can be done with Plugin UI just well. The advantages of Plugin UI are It's future proof many older plugins have a weird-looking UI these days when they haven't been updated whatever you may do today in a htmljs plugin UI can be broken shortly after due to general UI code changes it's easy and declarative You just define your settings as a C# class with appropriate interactions, you don't need to care about presentation You don't have to create your own API service for the htmljs client code to interact with the server You can stick to a single language for development (C#) For more, see here: https://betadev.emby.media/doc/plugins/ui/index.html
HawkXP71 118 Posted 8 minutes ago Author Posted 8 minutes ago 9 minutes ago, softworkz said: Clear answer: No, you won't have to do this. As for advantages and disadvantages, we don't have such a table. The new one is called Plugin UI: https://betadev.emby.media/doc/plugins/ui/index.html The old htmljs method is still supported and has no specific name. The general guidance is to always use Plugin UI unless you really need something that cannot be done with Plugin UI - which are things like having full control over the rendered UI, and showing images. Almost everything else - in the context of a settings UI can be done with Plugin UI just well. The advantages of Plugin UI are It's future proof many older plugins have a weird-looking UI these days when they haven't been updated whatever you may do today in a htmljs plugin UI can be broken shortly after due to general UI code changes it's easy and declarative You just define your settings as a C# class with appropriate interactions, you don't need to care about presentation You don't have to create your own API service for the htmljs client code to interact with the server You can stick to a single language for development (C#) For more, see here: https://betadev.emby.media/doc/plugins/ui/index.html Thanks! Thats what I "kindof" figured. As in the old way works, and is still supported. But the new way is better Is there any "this is what you did in js+html, this is the equivilent in the PluginUI" reference material?
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