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[Beta] ROMote – play your retro game collection in the browser (NES → PlayStation)


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Posted

image.png.b27aee928043e5309ef574ba0e845c86.png

Also for the links it may look better as 

Play Game (Local), Play Game (remote) 

Or something similar so the user knows the difference?

Posted

I am getting a refused to connect while testing this. Plugin has the link under the game but when I click it, it just wont connect to play.

Posted
Just now, chriztopia said:

I am getting a refused to connect while testing this. Plugin has the link under the game but when I click it, it just wont connect to play.

Can you provide screenshots? What version of emby are you using? Are you trying to access it from inside of your network, or externally? 

 

Did you use the latest plugin that I posted inline above? I did fix some network issues in the last version. Its in this reply:

https://emby.media/community/topic/148719-beta-romote-–-play-your-retro-game-collection-in-the-browser-nes-→-playstation/#findComment-1531145

Posted

I found the issue. It was trying by default to go to https and I run my EMBY as http. I did a manual edit and it worked. Works very nicely. It grabbed NES with no issue but SNES I guess it doesn't detect that this folder is SNES? How does it detect the ROM folder and match it to the system?

Posted
19 minutes ago, chriztopia said:

I found the issue. It was trying by default to go to https and I run my EMBY as http. I did a manual edit and it worked. Works very nicely. It grabbed NES with no issue but SNES I guess it doesn't detect that this folder is SNES? How does it detect the ROM folder and match it to the system?

It detects it based on the file types and file extensions. What extensions are your SNES games? The folders are really just for file system organization. There is an option in the Admin panel under the ROMote Settings, that you can have it sort and organize your ROMs for you, and even remove duplicates and utility roms and such etc. 

Posted
18 hours ago, GrimEvil said:

image.png.b27aee928043e5309ef574ba0e845c86.png

Also for the links it may look better as 

Play Game (Local), Play Game (remote) 

Or something similar so the user knows the difference?

 

21 hours ago, GrimEvil said:

I will look at chd versions of the PSX files,

The Bios is for support for some systems other than PSX like the 3DO, Colecovision so maybe an option depending on the emulator/core, you can get rom pack form romm which uses emulatorjs, so maybe supporting the same pack would be eaiser?

 

New build, 1.0.0.34 - covers both things you brought up.
BIOS (now more than just PlayStation)
There's a single "BIOS folder" setting in ROMote Settings. Point it at a folder on your server,
click "Set up BIOS folders", and ROMote creates one clearly named subfolder per system that
needs a BIOS, puts a README in each explaining what goes there, and shows a table of exactly
which file each expects and whether it's already present.
It uses the standard EmulatorJS BIOS file names, so the same BIOS pack you'd use with EmulatorJS
or RomM works here as-is - no special format.
Systems that need one right now:
- PlayStation: scph5501.bin (or scph1001.bin, etc.). Optional - without it PS1 uses the HLE
  BIOS, which runs most games.
- ColecoVision: colecovision.rom. Required - this fixes ColecoVision, which couldn't boot at
  all before.
Most other systems don't need a BIOS. Adding another system's is a one-line change for me, so if
there's a specific one you need, name it and I'll wire it up. (3DO would be a new console rather
than just a BIOS, but I can look at it.) Your old PlayStation BIOS path still works as a fallback
if you'd set one.
Play links (your labeling idea)
Renamed the two links to "Play Game (Browser)" and "Play Game (App)" so it's obvious which to
use. Browser is the relative link that follows whatever address you're on, local or remote; App
is the absolute link for the native Emby apps, and only shows when an external address is
available.
Updating
Grab 1.0.0.34 (attached), stop Emby, replace ROMote.dll, start it. BIOS takes effect right away,
no rescan needed. If you have an External Domain set and want the "App" link on your existing
games, run a metadata refresh on the Games library once (newly scanned games get it
automatically).
Thanks for the suggestions - both of these came straight from your feedback.

ROMote.dll

  • Like 1
Posted

NES is .nes

SNES is .SMC

N64 is .z64

 

 

For SNES

 

image.thumb.png.679551565f072cf3401d1dfff925f7d7.png

image.png.f5dbf105acdcfd31f874de763efb5894.png

 

Picking 3 Ninjas Kick back I get:

Unknown game platform for item e5b41dac-f59a-8780-19e8-7a405d52baba

 

 

FOR NES:

 

While NES has some games it doesn't have all of them?

image.thumb.png.5e2ff43adc4f9b132985fc4204fa2f8a.png

 

 

image.png.d2dde79eba55f50a378b76e060c53420.png

 

 

 

 

 

digitalirony
Posted
4 hours ago, chriztopia said:

NES is .nes

SNES is .SMC

N64 is .z64

 

 

For SNES

 

image.thumb.png.679551565f072cf3401d1dfff925f7d7.png

image.png.f5dbf105acdcfd31f874de763efb5894.png

 

Picking 3 Ninjas Kick back I get:

Unknown game platform for item e5b41dac-f59a-8780-19e8-7a405d52baba

 

 

FOR NES:

 

While NES has some games it doesn't have all of them?

image.thumb.png.5e2ff43adc4f9b132985fc4204fa2f8a.png

 

 

image.png.d2dde79eba55f50a378b76e060c53420.png

 

 

 

 

 

Before you dig anything up, here's what I think is going on - it'll make the requests below make
sense, and I suspect a lot of it comes down to how the Games library itself is set up.
How ROMote decides what's what: it reads the ROM file's extension (NES = .nes, SNES = .sfc/.smc,
N64 = .z64) and tags each game with its console. When it recognizes a file, that console shows
up under ROMote's proper name. When it doesn't, Emby's built-in scanner lists the file instead
and just labels it by its folder.
You can actually see that split in your Systems view: "Nintendo Entertainment System",
"Nintendo 64", and "Atari 2600" are ROMote's names - it recognized those. But "SNES" and that
stray "roms" tile are folder names, which means those files came in through Emby's generic
scanner and ROMote never tagged them. That's exactly the SNES "Unknown platform" error: no
console tag, so Play has nothing to launch.
The NES "only shows from S" is likely a separate issue - a clean alphabetical cutoff like that
usually points to a scan that didn't finish, or a display/sort quirk, rather than file types.
Since both of these come down to what Emby is scanning and how ROMote sees it, a few things
would let me pin it all down in one shot:
1. Library settings - Dashboard > Library > your Games library > Edit. A screenshot showing the
   Content Type (should be "Games") and the folder path(s) it points at. This is the one I most
   want to see.
2. Inside the folders - first turn on View > "File name extensions" in Explorer (Windows hides
   them by default). Then screenshot the contents of: one NES folder that shows in Emby, one NES
   folder that doesn't (something early like "8 Eyes" or "1942"), and one SNES game folder. I'm
   after the actual files and their extensions.
3. The layout - a screenshot of the top level or two of folders under that library path, so I
   can see where NES, SNES, and "roms" sit relative to what Emby is scanning.
4. The Emby log - run Dashboard > Library > "Scan Library Files", let it go for a bit, then
   Dashboard > Logs, open the newest server log and attach it (or paste any errors/exceptions).
And the 10-second one: in the Games search, type "1942" (or another title that's missing) - does
it find it? That tells me whether those NES games imported at all.
With those in hand I should be able to sort both out.

GrimEvil
Posted (edited)

So now for my main feedback :D

Currently I can see the below systems

image.thumb.png.12bd754ef89870bd1f9d6f534de2d125.png

For example for psx does not show up at all, I have a folder full of games if I use folder view, i can see them as below

image.thumb.png.f00cca4c11f7599e116d32fa2081f717.png

They also load no issue using the emulator, I think you plugin needs the extension adding, which is .pbp as per an example of one of the psx game folders. 

image.png.1735aa367ce4a790b1e8a07725b2206f.png

Now for my next one, can you add support for other systems, list below of systems and extensions,

Atari 2600                       bin a26 
Atari 5200                       a52
Atari 7800                       bin a78
Atari Jaguar                     j64 jag 
Atari Lynx                       lnx 
Atari XL/XE                      atr xex exe car
Atari ST                         stx st
Final Burn Alpha                 zip 7z 
Commodore Amiga                  adf hdf
Commodore 64                     d64 d6z d71 d7z d80 d81 d82 d8z g64 
                                 g6z g41 g4z x64 x6z nib nbz t64 tap
                                 prg p00 crt bin
Game Boy                         gb 
Game Boy Advance                 gba 
Game Boy Color                   gbc gb 
MAME(mame2003)                   zip 7z
MSX                              cas dsk mx1 mx2 col rom 
Nintendo 64                      n64 v64 z64 
Nintendo Entertainment System    nes 
Panasonic 3DO                    iso bin img
PC MS-DOS                        one folder
PC Engine / TurboGrafx           pce cue ccd iso img bin chd
Playstation                      iso cue bin img mdf pbp toc cbn m3u 
PSP                              iso elf cso prx pbp
ScummVM                          one folder
Sega 32X                         32x 
Sega CD                          iso cue bin 
Sega Dreamcast                   gdi cdi chd
Sega Game Gear                   gg 
Sega Genesis/MegaDrive           mdx md smd gen iso cue bin sms gg sg 
Sega Master System               sms
Sega Saturn                      cue ccd iso mds chd
Super Nintendo                   smc sfc
ZX Spectrum                      tzx tap z80 rzx scl trd

A lot of different systems use the same extension type for their roms.

I think most of the above is supported by emulatorjs and that was part of my request for the Bios folder setup and adding support for most of the above extensions would make it more compatible with versions people would have or use.

You may have to change how you support a system due to the above and of course also adding zip support would also help with file storage.

if you need any further information or help let me know :D

 

 

Edited by GrimEvil
GrimEvil
Posted

So my pbp files are now showing up(PlayStation), I just think it took a little longer for them to pickup. so that one is not and issue :D 

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