why not forking the Plex addon? It's easy to theme the existing addon (if the license allows it).
That's funny, seeing as Plex ripped off the Emby addon in the first place
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Posted 12 August 2017 - 01:54 PM
The PlexKodiConnect script? This is a third party addon and a fork of Emby for Kodi, I know
I'm talking about this https://kodi.tv/plex-add-on-for-kodi. (There is a free fork of the Plex addon available called "MKPlex")
And this plugin is genius. Never saw such a Kodi addon since years.
We already have the working code base of EmbyCon. All what is missing, is the frontend part as a sperated GUI.
Posted 12 August 2017 - 02:02 PM
nullpointer has outlined how the EmbyCon addon can be skinned.
EmbyCon cannot be skinned. It just uses the windows of the activated skin. nullpointer outlined how it can be integrated into the home screen by modding the Estuary main skin of Kodi.
The addon has no own skin parts.
And that's what I can do with my skin. For example: Integrate the option to activate a "EmbyCon" mode, which replaces all widgets and lists with the EmbyCon sources.
But that means that the local database would be ignored.
Edited by sualfred, 12 August 2017 - 02:09 PM.
Posted 12 August 2017 - 02:31 PM
Fork Kodi, rape its core and replace all database calls with a Emby DB compatible interface, and we don't need any addon to get Emby integrated (Plex also started with a Kodi fork)
With the utmost respect to your work on the Emby Theater clients, Kodi is a beast (flexible, fast, etc, best PVR integration, etc.). I use Emby Theater and the WebGui on my PC, XBone, Android. But on my HTPC, my daily driver? Nope.
But we are going OT.
Edited by sualfred, 12 August 2017 - 02:34 PM.
Posted 12 August 2017 - 06:31 PM
Really? I thought they copied Emby's.
OK, back under my rock
It has been back and forth.
We ripped PleXBMC for xmb3c, Plex ripped Emby for Kodi for PlexKodiConnect. Now Plex has a new addon called Plex for Kodi. Yeah, we could copy that, but it is more like a separate app launched from Kodi. I think a skin that 'knows' about EmbyCon but also about native addons is a better direction. But my days of coding for this are over - for now at least.
Posted 13 August 2017 - 02:17 AM
We can work on adding dynamic content end points for any info you need.
Edited by sualfred, 13 August 2017 - 02:18 AM.
Posted 13 August 2017 - 04:24 AM
Posted 13 August 2017 - 04:35 AM
I'm with im85288. I would prefer something similar to the official Plex addon. That's cleaner and more user friendly. I have no problem to take care of the skinning part. But if we are going to achieve something like this, we should switch to something like Slack to discuss the details.
But nevertheless, I will integrate some options for EmbyCon
Posted 13 August 2017 - 04:48 AM
Let me complete the skin for the common Kodi interface. It's still a long road.
As soon as I'm done we can discuss the missing options of EmbyCon. We would def. need some python scripts to get the cast lists etc (like Marcel's skin.helper.service/.widgets).
Edited by sualfred, 13 August 2017 - 04:48 AM.
Posted 13 August 2017 - 04:56 AM
The python to skin part was not that bad when I did it in the next up addon, for example: https://github.com/x...PostPlayInfo.py shows how the Window Props are set from the item(s) being browsed..the equivalent skin is here: https://github.com/x...ostPlayInfo.xml
Posted 14 August 2017 - 01:59 AM
that skin looks amazing!!! Why no posting in the Kodi WIP-section?
I am also using Emby for my mobile devices and Kodi for my media players (Shield TV boxes). Therefore I would love to have some kind of unified interface. However, are you already skinning for Kodi 18 "Leia" or still for Kodi 17 "Krypton"? Though Leia is already running very stable and offers some great advantages, especially for Android users (like Google voice-search and inputstream-plugin) there currently is not much skins available yet. Everybody still is skinning for Krypton.
Can't wait for a release. Keep up the good work!
Posted 14 August 2017 - 03:47 AM
Edited by sualfred, 14 August 2017 - 04:45 AM.
Posted 15 August 2017 - 12:50 AM
The Python guys are crying for addon fonts and includes for years. Dunno why this isn't implemented yet. The only way is to add the addon skin files into the active skin directory.
And they would never allow an official add-on to do anything like that.
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