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Best Answer theniteow1 , 01 December 2015 - 11:18 PM

Guys, I am happy to report that did the trick!! ServerWMC was picking up one of my tuners and reporting it as my main server IP address for some reason. I assumed not knowing any better that it was suppose to do that.  Is there anyway to change this behavior for other people that might encounter this issue?  Could the option be added to enforce the IP address in the GUI like I did with editing the Config.xml file?  Also,it would be great if it could be better documented that enabling HTTP is the key to making Direct Streaming work with the Fire TV.  Thanks for all your hard work gentlemen!  Fantastic products!

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#21 krustyreturns OFFLINE  

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Posted 01 December 2015 - 08:17 PM

Right, if that's really the problem you can solve it with that setting.  


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#22 theniteow1 OFFLINE  

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Posted 01 December 2015 - 11:18 PM   Best Answer

Guys, I am happy to report that did the trick!! ServerWMC was picking up one of my tuners and reporting it as my main server IP address for some reason. I assumed not knowing any better that it was suppose to do that.  Is there anyway to change this behavior for other people that might encounter this issue?  Could the option be added to enforce the IP address in the GUI like I did with editing the Config.xml file?  Also,it would be great if it could be better documented that enabling HTTP is the key to making Direct Streaming work with the Fire TV.  Thanks for all your hard work gentlemen!  Fantastic products!


Edited by theniteow1, 01 December 2015 - 11:21 PM.

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#23 knight09 OFFLINE  

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Posted 02 December 2015 - 12:04 AM

Win8.1 running Emby 3.0.5781.4

SWMC 1.0.0.58   1199

Ceton InfiniTV6 ETH + CableCard

 

I was able to get direct stream to work on my 1st gen amazon fireTV stick after enabling HTTP settings on SWMC with no other intervention. Although I was only able to play standard definition channels smoothly, the video on HD channels stutter alot, pausing for up to 2 seconds  (audio was smooth). It appears that maybe the 1st gen amazon fire tv stick hw can not handle HD direct TV?  I replicated these settings on a 1st gen amazon fire TV box and HD direct TV played with no issue.



#24 Luke OFFLINE  

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Posted 02 December 2015 - 12:10 AM

Win8.1 running Emby 3.0.5781.4

SWMC 1.0.0.58   1199

Ceton InfiniTV6 ETH + CableCard

 

I was able to get direct stream to work on my 1st gen amazon fireTV stick after enabling HTTP settings on SWMC with no other intervention. Although I was only able to play standard definition channels smoothly, the video on HD channels stutter alot, pausing for up to 2 seconds  (audio was smooth). It appears that maybe the 1st gen amazon fire tv stick hw can not handle HD direct TV?  I replicated these settings on a 1st gen amazon fire TV box and HD direct TV played with no issue.

 

I think that's probably the answer, yes.



#25 krustyreturns OFFLINE  

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Posted 02 December 2015 - 12:38 AM

Glad it works.  You would think it would be straightforward to get the ip address of the machine a program is running on in code, but as you can see it sometimes fails (at least the method I am using does anyway).


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#26 knight09 OFFLINE  

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Posted 02 December 2015 - 12:39 AM

Is there any way to reduce cpu/gpu load on the amazon fire stick? Perhaps the ability to reduce video quality (frame rate, resolution, multi channel audio,) would allow HD direct stream TV to play 1st gen FTVS? Kind of like the controls on the web client where you can reduce the resolution and bitrate, even if I have to reduce it to 420p it would be better than streaming a SD channel because the SD channels have black bars above below and on either side of the video.



#27 Luke OFFLINE  

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Posted 02 December 2015 - 12:53 AM

well that's what server transcoding does, and the client can use the server for that if it needs to.



#28 knight09 OFFLINE  

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Posted 02 December 2015 - 01:00 AM

Gotcha. Transcoding has been working flawlessly with the Fire stick for me so Ill stick with that, I was just looking to reduce 90% CPU load on my server :)

 

Thanks!


Edited by knightboy09, 02 December 2015 - 01:08 AM.


#29 theniteow1 OFFLINE  

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Posted 02 December 2015 - 12:47 PM

Glad it works.  You would think it would be straightforward to get the ip address of the machine a program is running on in code, but as you can see it sometimes fails (at least the method I am using does anyway).

 

I'm sure there is always going to be quirks depending on how a server is setup and what equipment is attached, if there are multiple NICs, etc. IMHO, I think having an option to hardcode the IP address in the GUI, and to have some verbiage that declares it must be the actual IP address of the server would be the best, rather than fiddling with the logic of how the IP address is determined.  Thanks again for heading me into the right direction guys!



#30 epayson85 OFFLINE  

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Posted 26 July 2016 - 03:15 PM

Just an FYI using these exact settings and turning off dlna I don't get the same result.  I'm on the latest beta version of Serverwmc and if I use these settings on both a nexus player and firetv I just get a spinning circle.  Looking at the log serverwmc is using the correct ip for my server when using http.  If I turn directplay off on either client then it plays just fine but of course it transcodes.

 

 Also on a side note the latest version of serverwmc when using this method the streams get stuck.  Regardless of transcoding or not.  If I exit emby on the clients the streams continue to play via serverwmc.  I have to completely restart emby server to make the streams close.  This doesn't happen with DLNA enabled however it does open two streams for each channel I try.  This is only on the status page though.  On the Tuner page it is accurate and when I stop playback it stops the stream on the tuner.  One of the two streams that appear on the status page remains though and if you try to restart serverwmc it says you can't because a stream is active.



#31 Luke OFFLINE  

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Posted 26 July 2016 - 03:17 PM

You should keep Dlna on. Turning it off is not supported in Emby.

 

Further, the built-in live tv functions are taking advantage of newer HDHR features to allow more direct play, and I don't think ServerWMC is doing this right now (although I'm happy to share if krustyreturns wants to add it). That is why I suggested using the built-in functions.



#32 epayson85 OFFLINE  

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Posted 26 July 2016 - 03:43 PM

I completely understand using the built in functions but its just not going to work with all my hardware.  The beauty of serverwmc is I won't get tuner errors on wmc when watching live tv from other clients.  if Krustyreturns can get DLNA working correctly it would be awesome.


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#33 Luke OFFLINE  

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Posted 06 January 2018 - 08:32 PM

@theniteow1

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We now have native Hauppauge support available for testing in the Emby Server beta:

 

https://emby.media/c...t/?hl=hauppauge

 

No plugin required. Thanks !


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#34 knight09 OFFLINE  

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Posted 06 January 2018 - 09:02 PM

It's been some since I was on the beta channel, but this is tempting.. thanks Luke!

#35 theniteow1 OFFLINE  

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Posted 09 January 2018 - 05:03 PM

Awesome! I'll break the Hauppage's out of the storage boxes and give it a whirl.



#36 epayson85 OFFLINE  

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Posted 10 January 2018 - 10:19 AM

I actually have an old 6 tuner Ceton pcie which is whats keeping from completely switching.  Another reason I have been staying away from updates because ceton no longer supports the device.  Just saw that HDhomerun is showing off a 6 tuner prime at CES.  Sounds like it will be released this summer so hopefully I can get my hands on one.  I don't have any channels with DRM issues so its a possibility that I give EMBY complete control over my server at that point and I finally leave windows 7.  


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